galah_central: (Default)
Steve Gunnell ([personal profile] galah_central) wrote2021-08-17 09:02 pm
Entry tags:

RPG Mechanics V

On the back of the calculations for the 4th and 8thlevel fighters facing multiple low level opponents, it occurred to me that I could use that data to calculate the fighting effectiveness of small groups. So …



Improvement
Base+1+2+3+4
-3491832
-2361016
-124710
0235X
123XX
22XXX

If you have some opponents each fighting at a base offset of -3 then a group of 4 of them could band together for an offset of -2 or 9 for an offset of -1.


Each group then wins or loses on the basis of a single dice roll. I think I would be unhappy with the larger groups being killed is a single combat round but if you make it so that a limited number are killed and the rest run away then it seems reasonable.


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